Introduction to the profession of web designer, UX/UI
In this section you will learn:
- Who is a web designer, UX/UI, graphic designer and what are the differences and peculiarities of work.
- What tasks WEB and UX/UI designer solves.
- In what programs works.
- How the web design market is organized and why now the profession of designer is in such demand.
Familiarization with FIGMA.
In this section you will learn:
- Installation and interface of the program.
- Basic tools (learn to work with frames, simple shapes, add color, text).
- Working with the pen. Vector graphics.
- Masks, layers and cropping of pictures.
- Modular grids and style libraries.
- Components (how to create components and use the settings panel).
- Auto Layout.
- Shortcuts.
- Working with plugins.
- First screen of the site
You will create your first website screen based on the knowledge gained.
Theory for the web designer
In this section you will learn what is:
- Inconsideration, design ideas, how to select references for your projects, consider the differences between Korean websites.
- Neural Networks and Web Design (how to use neural networks and speed up your workflow).
- Composition (how to manage user attention with the right composition and visual hierarchy).
- Typography (rules of typography, how to select and combine fonts with each other, working with Korean fonts).
- Coloristics (how to work with colors and select colors for the project).
Social Media Packaging.
- In this section you will learn how to do:Design of stories and posts for Instagram.
- Design posts and banner ads for Facebook.
- Design promotional posts for Naver.
- You will create creative advertising layouts for social networks.
Mobile application design
In this section, you will explore:
- Features of mobile design.
- What User Flow is and what it is for.
- The process of creating a CJM.
- Interface animation.
In the final work on the customer's TOR you will create a design layout of the mobile application. Prepare a ready prototype with animations for handing over to developers.
Introduction to the profession of graphic designer
In this section you will learn:
- Who a graphic designer is and what he does.
- What programs he/she works in.
- Basic principles of graphic design.
- Differences between vector and raster graphics.
Familiarization with Photoshop.
In this section you will study:
- Interface and main tools.
- Retouching and color correction of images.
- Lighting and shadows.
- Working with mockups.
Introduction to Adobe Illustrator / Brand Identity
In this section, you will learn:
- Basic tools.
- Working with color. Brushes and patterns.
- Layers and tracing.
- Raster effects in vector graphics.
You will create a vector illustration based on the knowledge gained.
Brand Identity.
In this section you will explore:
- Corporate identity and brand identity.
- Types of visual identity.
- Customer briefing.
- Types of logos and stages of creation.
- Company brandbook
You will learn how to create a logo and brandbook based on a customer brief.